2011年1月26日星期三

my pile of shame along with many other great games

Three words: Red Dead Redemption.Mass Effect 2, as slick and as polished as it is, didn't quite connect with me the same way. That sounds like a cop out, but it's not. Mass Effect 2 is not a bad game, it's a wonderful game. So tearing down here does replica IWC Spitfire Automatic Chronograph watch a disservice. It, however, is not as good as Red Dead Redemption. Any other year, this would be my Game of the Year. But not in 2010.Owen Good's ReplyIt's interesting that a sports game was quickly shot down because it depended so much on prior knowledge outside of the video game or exposure to previous editions, but that complaint goes unmentioned here, for a sequel building on an enormous continuity.Mass Effect 2 tells an eminently rich and well written story. But everything said here assumes you've completed the first Mass Effect. I sheepishly raise my hand to say I haven't.

It's in my pile of shame along with many other great games. Totilo and McWhertor point out the tedium found in this game. Those without a sturdy anchor in the first Mass Effect find that compounded by the necessity to page through every codex entry in order to be an informed citizen of this galaxy - and play his role well.Fahey's right that this is Designers Replica IWC Aquatimer Mens IW378204 watches almost two Games of the Year in one. The first is the original Mass Effect, released in 2008. We're choosing 2010's.Brian Crecente's ReplyI too was delighted at how well BioWare blended the story telling of role-playing games with the solid mechanics of a third-person shooter. And as Kotaku's biggest shooter fan I can say the change helped make Mass Effect 2 the sort of game I'd love to play.

But those long stretches between fights, the tedium of space travel and mining, the drudgery of menial tasks far outweighed this new mechanic. Role-playing games in general, I think, rely a bit too heavily on the gamer's willingness to completely drop into the experience, to devote vast amounts of times on the little things, like getting from point A to point B, or having endless, awkward conversations.More bothersome, though, is how little real choice you seem to have in the mundane bits of Mass Effect 2. Often conversations Designers Replica IWC Aquatimer Chronograph Mens IW378203 watches linger until you ask every question. Finding the game's inevitable key moments, the triggers for the big events and confrontations in Mass Effect 2 that everyone discovers no matter their choices, means wandering around, having little conversations, picking away at the interactions until you stumble upon something interesting.